Real-time ray-traced rendering

 

The first look at my real-time ray-tracing program in action.

It has been developed for my final-year undergraduate project.

There’s plenty of source code to share and specifications, acknowledgements and discussion to be had soon. But for now, this will have to do.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s