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Working full-time on Java enterprise systems, I felt light-years away from interactive-media success. I enrolled on a BSc. Computer Graphics for the chance of a more personally fulfilling career and used all my spare time to learn and build a portfolio.
From 16 till 18 I was active on the
BlenderArtists Forums and my old Youtube Channel.
In my spare time I mostly used Blender 3D for real-time projects, until I moved to Unity in 2016.
Don’t Shoot 
Unity and C# | single player adventure | Search for a star 2019
Captain Candleface 
Unity and C# | single player platformer | Side project
Drone Game 
C++ and openGL | Stylised drone flight game | Graphics 2 assignment
Time Chicken 
Python and pygame | Infinite scroller / typing game | Pyweek 26
Office Space Race 
C++ and openGL | top-view racing game with office chairs | Graphics assignment
The Celestial Speck 
Unity and C# | Prototype relaxed space drifting | Side project
Thanks to GradsInGames and Aardvark Swift for awarding me the One To Watch badge for my Search for a Star submission “Don’t Shoot”